John Bernhelm is a versatile game and experience designer with a robust background in virtual reality and interactive media. With a Bachelor’s degree in Computational Media from the Georgia Institute of Technology, John has held various roles, including IT Co-Op at the Southern Regional Education Board, Lead Designer for projects at WEVR, and Product Design Prototyper at Facebook and Meta. Notable contributions include the design of combat and interactive systems for titles such as Uncharted 3 and Uncharted 4, as well as participation in VR projects with high-profile collaborators like Jon Favreau. John's recent work focuses on enhancing fitness experiences through engaging virtual environments at Supernatural.
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