Jon Scott Edwards has extensive experience as a software engineer, having worked in various capacities across the gaming and technology industries since 1990. Key roles include designing racing AI for NASCAR 2001 at Electronic Arts, leading engineering teams at Z-Axis/Activision for X-Men: The Official Game, and serving as Lead Client Engineer for Laguna Games, where the mobile game Crypto Unicorns was launched. Additional experience encompasses project leadership at Frog City Software, independent contracting for major companies like Warner Bros Games and Facebook, and a current position as a Senior Software Engineer on contract at Meta, focusing on multiplayer VR gameplay features. Edwards holds a BS in Computer Science & Engineering from UCLA.
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