Jonathan Chen

Software Engineer

Jonathan Chen has a diverse background in software engineering with experience spanning over a decade. Starting as a Programming Intern at Personae Studios, Jonathan ported games to new iOS versions and enhanced web applications for game content management. As a Teaching Assistant at DigiPen Institute of Technology, Jonathan taught math and programming languages to students. In a role as a Junior 3D Programmer at Ubisoft Singapore, Jonathan focused on memory profiling and performance bug fixing for major gaming platforms. Subsequently, as a Senior Software Engineer at NetVirta, Jonathan led a small team, emphasizing code quality and modern coding practices while architecting cross-platform solutions. Jonathan's recent positions include Software Engineer roles at ByteDance and Meta, contributing to backend engineering and system architecture for applications such as TikTok Ecommerce. Educational qualifications include a Diploma in Digital Entertainment Technology from Nanyang Polytechnic and a Bachelor's Degree in Computer Science from DigiPen Institute of Technology.

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