Justin Strawn

XR Product Design Prototyper

Justin Strawn is an experienced professional in web programming, 3D design, and XR product design. Starting as a freelance web programmer and designer from May 2007 to May 2009, Justin created web applications using technologies such as PHP and MySQL. A brief role as a 3D Environment Artist at a Seattle-based game studio in late 2011 involved designing environment assets for the game Orion: Prelude. From April 2012 to February 2018, Justin contributed to Apple's Corporate Maps Human Interface Design Team as a 3D UX Designer and Technical Artist, leading major design features like Lane Guidance and Smart Camera. Since June 2019, Justin has been working at Meta as an XR Product Design Prototyper, focusing on mixed reality experiences and prototype development for technologies such as Quest 3.

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San Francisco, United States

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