Ka Chen

Research Engineer Tech Lead

Ka Chen has extensive experience in game development and simulation engines, having held key positions in several prominent companies. At Amazon, Ka Chen served as a Rendering Lead from January 2018 to May 2020, focusing on the simulation engine for the self-driving robot, Scout, and leading the development of the Lumberyard DirectX12 rendering engine. Prior experience includes a Rendering Lead role at EA Motive working with the Frostbite engine, and a position as Studio Technical Director at Gameloft, managing multiple engineering teams and improving project processes. As a Principle Engineer and Technical Director at Tencent America, Ka Chen led an engineering team developing advanced real-time 3D engines for AAA games. Currently, as a Research Engineer Tech Lead at Meta, Ka Chen is involved in high-fidelity simulation engines for the Meta Reality Lab. Educational background includes a Bachelor’s degree in Computer Science from Shanghai Jiao Tong University.

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