Kenny Doan is an experienced game developer with a Bachelor's degree in Game and Interactive Media Design from the University of California, Santa Cruz. Kenny has held various roles, including Team Lead and Lead Engineer for the game "Smithworks," as well as developing the game "Deathbound." During a tenure at Airstrafe Interactive, Kenny worked as a Software Programmer and previously served as a Software Architect at UC Santa Cruz, focusing on modular systems for a roguelike game. As Lead Developer at Ardent Games, Kenny enhanced user engagement by implementing multiplayer support for "Foodslingers." Currently, Kenny serves as a Prototyper/Game Designer 3 at Meta, developing new experiences to guide future products. Throughout this career, Kenny has demonstrated strong leadership and technical skills in game development.
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