Laura Reznikov

Software Engineering Manager

Laura Reznikov is a seasoned software engineering manager with extensive experience in graphics engineering and game development. Currently serving as a Software Engineering Manager at Meta focusing on Avatar Visuals and Performance since January 2024, Laura previously held various senior engineering roles at Intel Corporation, overseeing significant projects in rendering middleware and game developer relations. Demonstrated expertise includes managing teams, developing open-source libraries, and analyzing game performance. Laura's background encompasses a successful tenure at Apple Inc. as a Senior Software Engineer, contributing to animation engine development for Keynote, as well as roles in academia as an adjunct instructor and mentor in virtual reality. Educational qualifications include an MS in Computer Science and a BFA in Film & Animation/Computer Science from Rochester Institute of Technology, along with multiple nano degrees from Udacity in virtual reality and deep learning. Core technical skills consist of C++, OpenGL, DirectX, and Unity.

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