Limin Tang

Software Engineer

Limin Tang is a seasoned software engineer with extensive experience in graphics software development and performance optimization. At Intel Corporation from October 2011 to May 2018, Limin Tang designed, developed, and tested graphics drivers for various hardware and software platforms while focusing on GPU management. Prior experience includes a research internship at Fujitsu, where algorithms for WDM network optimization were developed, and a software tools developer role at AT&T, improving data center system performance. Currently, at Meta since May 2018, Limin Tang collaborates across teams to design and implement features for VR and AR devices, with a focus on backend systems that enhance machine learning model deployment. Academic credentials include education at the University of Southern California, The University of Texas at Dallas, and Fudan University.

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