Mark Richardson is a seasoned professional in software engineering and machine learning with extensive experience across leading technology companies. At Facebook, from August 2013 to June 2017, Mark developed data mining technologies and encryption solutions for sensitive data management. Mark continued to excel at Meta, starting in July 2017, as a Machine Learning Research Engineer, where Mark established the Surface-Typing team, focusing on hand-motion based machine learning models to enhance user interaction on virtual keyboards. Prior experience includes a role as a Research Engineer at EyeWire, where Mark innovated a webGL shader application for analyzing brain tissue, and as a Research Assistant at the Seung Lab at MIT, where Mark pioneered GPU-accelerated neural network training methods. Mark holds a Bachelor of Science in Physics from the Massachusetts Institute of Technology, obtained in 2011.
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