Martin Wickham is a seasoned software engineer with extensive experience in various technical roles across multiple companies. Notable positions include Lead Software Architect at Spectrom, Lead Software Engineer at PerBlue, and Generalist Software Engineer at Armature Studio. Currently, Martin serves as a Senior Rendering Engineer at Meta. Additional experience includes roles at Mobile Entertainment, LLC as an IT Specialist and Programmer, software development internships at Epic and Gillware Data Recovery, and programming leadership within FRC Team 2220. Martin holds a Bachelor of Science degree in Computer Engineering and Computer Science from the University of Wisconsin-Madison, achieving a 3.75 GPA.
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