Matthew H. is a skilled Computer Vision Engineer with extensive experience in developing advanced technologies for immersive applications. Currently at Meta since October 2018, Matthew focuses on building photorealistic Codec Avatars and has contributed to SLAM technologies for the Oculus Quest series, emphasizing Visual-Inertial Mapping. Prior experience includes a role as Senior Research Engineer at Jaunt XR, leading the development of 3D reconstruction algorithms for AR applications, and as a Software Engineer working on various aspects of 3D reconstruction and multi-camera rig design. Matthew's career began with a research internship at Toyota InfoTechnology Center, where research centered on enhancing vehicle positional accuracy, and included a research assistantship that laid a strong foundation in engineering principles. Matthew holds a Master's Degree in Electrical Engineering from Stanford University and a Bachelor's Degree in Electrical Engineering from UC San Diego.
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