Michael Borke is an accomplished technology professional specializing in augmented reality (AR), mixed reality (MR), and game design. With extensive experience at Meta in roles ranging from Partner Engineer to Staff Partner Engineer, Michael has significantly contributed to projects involving Spark AR and immersive technologies. Previous experience includes work as a Game Design Intern at Backflip Studios, where game ideas and level designs were developed, and as a Lead Hologram Software Engineer at VNTANA, focusing on interactive hologram applications. Michael holds a Bachelor of Arts degree in Game and Interactive Media Design and Computer Science from the University of Southern California.
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