Michael Ge has a diverse background in software engineering and animation, with experience spanning several notable companies. Starting as a BioVisions 3D Animator at Harvard University, Michael collaborated on visualizing biological processes and later contributed as a HarvardX 3D Animator at edX. Following a Software Engineer Intern role at Microsoft, Michael advanced to become a Software Engineer at Meta, where responsibilities included leading engineering initiatives and mentoring multiple teams. Additional experience includes an internship as a Developer Evangelist at Autodesk, where innovative applications for 3D modeling were explored, and serving as a Teaching Fellow and Machine Learning Teaching Assistant during academic pursuits at Harvard University. Michael holds a Bachelor's degree in Computer Science from Harvard University.
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