Michael Riegger is a seasoned software engineer with extensive experience in programming and rendering technologies, specializing in game development and graphics engineering. Beginning a career with a Bachelor of Science in Computer Science from the University of New Brunswick, Michael has held various roles at notable companies including HB Studios, Electronic Arts, United Front Games, and Relic Entertainment. Michael's expertise in rendering and programming was further honed in roles at Radical Entertainment, Fluid Studios, and Stormtap Studios. Most recently, Michael has been serving as a Senior Software Engineer at Meta since April 2022 and previously worked as a Rendering Engineer at Amazon from July 2019 to March 2022.
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