Michelle Huang

Staff Software Engineer

Michelle Huang is an experienced software engineer with a strong background in graphics software and computer vision. Beginning as a System Intern at Utopiacompression Corp., Michelle developed advanced vision algorithms and collaborated with R&D teams. At Intel Corporation, Michelle served as a Graphic Software Engineer, focusing on media codec test content and hardware modeling for GPUs, while obtaining expertise in HEVC and VP9 specifications. Currently a Staff Software Engineer at Meta, Michelle continues to advance software engineering initiatives. Additional experience includes research assistant roles and student work, complemented by education in relevant fields from 2005 to 2011.

Location

Menlo Park, United States

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