Morrissey Alexander is an accomplished 3D artist with extensive experience in virtual reality (VR) and video game design, specializing in asset creation and optimization across various platforms. Notable roles include 3D Artist VR at Vertex Solutions, where Morrissey built training simulations for the US Military, and Vehicle Artist II at Microsoft, contributing to major titles like Forza Horizon 5. Additional positions include 3D Environment Artist roles at companies such as Pie Trap Studios and Serebrum Labs, where Morrissey worked on immersive environments and gameplay assets using Unreal Engine. With a Bachelor's Degree from The Art Institute of California, Morrissey has a proven track record of delivering high-quality work in fast-paced, collaborative settings.
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