Patrick Sundt is an experienced program and project manager with a strong background in the gaming and technology industries. At Microsoft, Patrick served as Program Manager II in Mixed Reality, leading operations for a large team focused on evolving virtual reality investments. Previous roles include Quality Assurance Team Lead for the Xbox One X and Quality Assurance Engineer for Destiny 2 at Bungie. Patrick also contributed as an Embedded Quality Assurance Analyst II for EA Sports’ Madden NFL franchise. Recently, Patrick has taken on the role of Technical Program Manager III at Meta, providing expertise in XR, as well as Producer III at The Initiative for the development of ‘Perfect Dark’. Patrick holds a degree in International Business and Game Design from Bellevue College.
This person is not in any teams
This person is not in any offices