Paxton Mason is an experienced software engineer with a strong background in gameplay and network software engineering. Mason began a career in 1997 at Townsend Analytics and has held various prominent positions, including Lead Software Engineer at Wolverine Trading and Senior Staff Software Engineer at Gazillion Entertainment. Notable roles include Technical Director at Wolverine Execution Services, Senior Gameplay Engineer at Epic Games, and Lead Gameplay Engineer at Super Evil Megacorp. Mason founded Rhino Games, Inc. and has also contributed to innovative projects at Google X and ProbablyMonsters. Currently serving as a Software Engineer at Meta in the Reality Labs, Metaverse division, Mason holds a Bachelor of Science in Computer Science from Florida State University.
This person is not in the org chart
This person is not in any teams
This person is not in any offices