Puya Dadgar is an experienced software engineer specializing in gameplay and AI development. With a career spanning from 1998 to the present, notable positions include gameplay engineer at Spark Unlimited, mobile game developer at AoT Game, and senior gameplay engineer at Dead Mage. At Microsoft, Puya contributed to AI programming for Age of Empires IV and gameplay engineering for State of Decay 2. Currently, a software engineer at Meta, and previously at Relic Entertainment and Infinite Entropy, where work included award-winning titles. Academic background includes a Master’s degree in Software Engineering from the University of Houston-Clear Lake and a Bachelor’s degree in Mathematics from Sharif University of Technology.
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