Ryan Fox is a highly skilled software engineer with extensive experience in developing applications across various platforms. Beginning with an internship at Jet Set Games, Inc. in 2014, Ryan contributed to mobile strategy games using C# and Unity. Following this, a role at Epic from 2016 to 2018 involved leading the development of physician-facing software optimized for iOS to enhance patient care. After a tenure at Petroglyph Games as an Associate Engineer, Ryan returned to Meta in 2018, where generative AI work was undertaken until May 2023 and continued in a senior capacity. Ryan holds a Bachelor's Degree in Software Engineering Technology from Oregon Institute of Technology, where a GPA of 4.0 was achieved.
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