Ryan Goldade

Research Scientist

Ryan Goldade is an experienced research scientist currently at Meta, with a strong background in fluid dynamics and computer graphics. Notable previous roles include research engineer at Facebook Reality Labs Research and research intern positions at Microsoft, SideFX Software, and Weta Digital. Ryan contributed to the development of significant features for the FLIP fluid simulator and worked on real-time mesh-based fluid dynamics for video games. Academic qualifications include a PhD in Computer Science from the University of Waterloo, a MASc in Engineering from Simon Fraser University, and a BASC in Engineering from Simon Fraser University. Ryan's expertise encompasses computer vision, machine learning, and software development, with experience across various industries.

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Zurich, Switzerland

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