RH

Ryan Hipple

Senior Full Stack Engineer - BigBoxVR

Ryan Hipple is an accomplished engineer with extensive experience in game development. Beginning as an Intern Game Engineer at Schell Games in 2008, Ryan progressed to the role of Principal Game Engineer, overseeing engineering teams, programming reusable features, and ensuring cross-discipline collaboration for product development. Following this, Ryan worked as a Programmer/Designer on the project "Winds of Orbis: An Active Adventure" from 2008 to 2009. Currently, Ryan holds the position of Senior Full Stack Engineer at Meta, focusing on the user-generated content-driven Sandbox mode for the VR Battle Royale game, Population: One. Ryan earned a Bachelor of Science from Bloomsburg University of Pennsylvania and a Master's degree from Carnegie Mellon University.

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Pittsburgh, United States

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