Ryan K. is an accomplished audio technology professional with over 20 years of experience in sound design, music production, and interactive audio. A diverse career includes roles as a Data Operator at Technicolor, Assistant Producer/Test Lead at THQ, and Technical Sound Designer at Camouflaj, where significant work on projects like Marvel’s Iron Man VR was completed. As Head of Interactive at Woojer, Ryan contributed to advancements in haptic technology, while at SUBPAC, innovative audio content was developed for virtual and augmented reality experiences. Currently serving as a Senior Sound Designer at Meta, Ryan focuses on technical sound design for virtual reality games, including Batman: Arkham Shadow. Additionally, Ryan is an Ableton Certified Trainer with a history of creating cutting-edge educational programs in electronic music.
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