RM

Ryan McSweeney

Audio Lead

Ryan McSweeney is an accomplished audio professional with substantial experience in sound design and audio production. As the Lead Sound Designer at Sledgehammer Games from October 2012 to July 2022, Ryan spearheaded sound design efforts for major titles in the Call of Duty franchise, managing both direct reports and outsourcing partners, while contributing to multi-player and single-player audio experiences through extensive sound effects design and implementation. Currently serving as Audio Lead at Meta since July 2022, Ryan is involved in an unannounced project, focusing on audio vision and direction, VR audio implementation prototyping, and collaborative asset creation with outsourcing partners. Prior experience includes programming HVAC automation systems and custom computer hardware consulting.

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