Sergey Sokov is a seasoned software engineer with extensive experience in game development and software solutions. From 2009 to 2016, Sergey worked as a Senior Software Engineer at Crytek, contributing to notable projects such as "Crysis 2" and "Crysis 3" and developing the CRYENGINE game engine. Sergey’s career also includes roles at GMG GmbH & Co. KG, Meta, Yandex, and Amazon, focusing on software engineering, color management, and AR/VR technologies. Early experiences involved joint ownership of a software development company, engineering at the Stavropol Faculty of Law Institute, and contributions to renowned game series like "IL-2 Sturmovik" during tenures at 1C Company and Maddox Games. Sergey’s technical skills encompass a range of programming languages and tools, including C++, C#, Java, and Scrum methodologies.
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