Seth Norton is a Graphics Software Engineer at Meta, where responsibilities include developing early-stage projects for Facebook Reality Labs since April 2022. Previously, Seth held roles at VulcanForms Inc. as a Senior Software Engineer and Software Engineer, focusing on creating and maintaining custom software for 3D additive manufacturing since September 2019. At Qualcomm, Seth developed DirectX 12 drivers for low-power systems from August 2017 to September 2019. Earlier experience includes serving as a Peer Mentor, teaching industry professionals about network infrastructure and security management, and assisting students with computer graphics concepts during a stint as a Student Assistant at Worcester Polytechnic Institute. Other notable positions include a Cybersecurity Research Intern at MITRE, where security and performance-oriented network applications were developed, and an Engineering Intern at the Cold Regions Research and Engineering Laboratory, where workflow improvements and data management were prioritized. Seth holds a Bachelor of Science in Computer Science from Worcester Polytechnic Institute, obtained in 2017.
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