Spencer Miller is a seasoned software engineer and technical artist with a robust background in animation and gaming technology. Experience includes serving as a Technical Director at DreamWorks Animation, where tooling was developed to streamline data pipelines, and as a Technical Artist at Riot Games, contributing to content efficiency for League of Legends. Miller’s tenure at Meta has involved roles as a Software Engineer in both the Home Environment Team and Developer Technology, where extensive work on animation engines, artist tooling, and performance tools was completed. Early career roles included software development at Cleaversoft and Curious Pictures, with a foundational education in Computer Science from the University of Pennsylvania.
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