Thomas McGlynn is an experienced engineering manager currently leading the AI Character Platform team at Meta since October 2022, focusing on the development of AI characters for a mixed-reality metaverse. Prior to this role, Thomas worked at Facebook as a Software Engineer in VR Developer Engagement and at Apple, where significant contributions included building the TestFlight server architecture. Thomas’s career includes positions at Burstly, Meteor Games LLC, and Six Degrees Games, where skills in software engineering and game design were honed, particularly in user onboarding and real-time multiplayer game development. Thomas began the professional journey with a community-focused internship at Fox Interactive Media and possesses a degree from The Art Institute of California-Los Angeles.
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