Travis Naas is an accomplished audio professional with extensive experience in the video game industry. Beginning as the Owner of Axis Gaming, Travis organized large-scale gaming tournaments, including the largest Super Smash Bros. tournament. Travis served as an Audio Tester and Sound Designer at Electronic Arts, where original audio content was created for "Dante’s Inferno" and test plans for interactive audio scripting systems were executed. As a Senior Sound Designer at Sledgehammer Games, contributions included direction of multiplayer audio for "Call of Duty: Advanced Warfare." At Riot Games, Travis advanced to Principal Sound Designer before taking on the role of Audio Director at Epic Games and subsequently at Meta. Education includes a BAS in Sound Arts from Ex'pression College for Digital Arts.
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