Ryan Chan is currently working as a Principal Software Engineer at Metafold 3D. Prior to this role, they worked as a Senior Engine Developer at Framestore and an Engine Developer at Double Negative. Their experience includes developing shot engines, machine learning deformers, and working on high-performance geometry processing. Ryan also has experience in animation, peer-assisted learning, graphic design, and photography. They hold a Bachelor's Degree in Computer Visualisation and Animation from Bournemouth University.
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