Ray Arnett

Principal Animator at Methodical Games

Ray has been captivated by larger than life characters and stories his entire life. As a kid, he binged Godzilla movies, drew comics, and rented every NES game at the video store. His career as an animator began in film before jumping to games, spending the last 13 years at Epic Games, where he contributed to projects including Gears of War 3, Paragon, Fortnite, and various Unreal Engine demos. He has been surrounded by incredible mentors, artists, and developers his entire career who put up with his constant questions and taught him everything he knows. Ray is delighted to continue learning and collaborating with the awesome team at Methodical.

Location

Apex, United States

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Methodical Games

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Methodical Games is a newly formed studio built around a fundamental set of ideals; a lean talented team, direct cross-discipline collaboration, quick iteration, and developer-driven processes.


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Employees

11-50

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