Chad Dylan Long is a Senior Software Engineer with extensive experience in software engineering, quality assurance, and game development. Since 2001, they have contributed to over 100 games across nine platforms and have played a key role in the quality of successful titles such as Minecraft, Pinball FX2, and Trials Evolution. They previously held several leadership positions at Microsoft, where they optimized localization processes and managed quality assurance teams. Currently, Chad focuses on Minecraft localization, aiming to enhance products and processes within the development pipeline. Chad holds a BS in Computer Science from Brigham Young University.
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