Michael Dougherty is a Partner Software Engineering Lead at Microsoft, where they currently oversee Xbox Graphics Development. With over 20 years of experience in shipping mass market retail products, they have held various roles at Microsoft, including Principal Program Manager and Lead Principal Software Engineer across different teams, notably in Xbox Platform and Graphics. Earlier in their career, Dougherty contributed to game engine development at Sierra Online and Super X Studios. They earned a Bachelor's degree in Computer Engineering, Cum Laude, from the University of Washington.
This person is not in the org chart
This person is not in any teams
This person is not in any offices