Russell Hochenedel is a Senior Software Development Engineer at Microsoft, currently focusing on developing test tools for Surface Hub. With a robust background in software and firmware development, they have experience in real-time and ray tracing rendering, physics simulations, and app development. Russell previously served as Lead Programmer at Griptonite Games and Glu Mobile, where they led the implementation of various gameplay systems and graphics features. They earned a Bachelor of Science in Real Time Interactive Simulation from the DigiPen Institute of Technology.
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