Luca Naitza is a Senior Environment Artist with 16 years of experience in creating immersive game worlds. They possess expertise in Unreal Engine, managing the entire development pipeline from initial planning to custom tool creation. Previously, Luca worked as a Lead Environment Artist and Technical Artist at Milestone s.r.l., and gained foundational skills as a 3D Generalist at Xchanges VFX and The Shift. Luca holds a Diploma Accademico in Virtual Design from Istituto Europeo di Design and a secondary school degree in Classics from Liceo Classico G.M. Dettori. Driven by a passion for visual innovation, they lead teams to deliver high-quality assets and engaging player experiences.
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