Marco Altomonte is an experienced R&D Programmer with a strong background in low-level programming, particularly in Unreal Engine and custom engines, as well as proficiency in C/C++ and HLSL. With a career spanning from 2002 to the present, Marco has contributed to various projects, including developing a GPU software module for volumetric reconstruction at 3Dflow and a stereoscopic vision system at Surgica Robotica srl. Marco's academic experience includes roles as a researcher at the Università degli Studi di Verona, where work involved the design and implementation of physics simulation software for robotic surgery. Marco's independent programming contributions include developing the game RC Racing 360 for Xbox LIVE. Marco holds a Dottore Magistrale degree in Informatica from the Università degli Studi di Verona.
Sign up to view 0 direct reports
Get started
This person is not in any teams