Benjamin Barriage is a software engineer with a focus on 3D engine development, currently serving as a Senior Software Engineer for Core Engine at Miris. They previously led gameplay development at Modrokkr, managing internal titles and collaborating with design teams. Benjamin's earlier experience includes working as an Undergraduate Researcher at Fordham University, where they focused on computer vision and robotic performance. They hold a Bachelor of Science degree in Computer Science from Fordham University and have engaged in various leadership roles at the New York Botanical Garden, enriching educational experiences for students and volunteers.
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