Daniel Engel is a Senior Software Engineer at Modulate, with a strong background in computational physics, computer graphics, and concurrent programming. They previously served as a Graduate Researcher at Brown University, developing novel algorithms for distributed systems, and held multiple teaching assistant positions in computer graphics and multiprocessor synchronization. Earlier roles included a software intern at Lawrence Livermore National Laboratory, where they designed algorithms for Monte-Carlo simulations, and a software engineer at the Georgia Tech Research Institute, focused on 3D rendering and parallel computing. Daniel earned a Bachelor of Science in Applied Math from Georgia Institute of Technology and a PhD in Computer Science from Brown University.
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