ying yang

GPU Architect

Ying Yang is a GPU Architect at MooreThreads, where they focus on GPU and 3D graphics pipeline development, GPU performance analysis, and system-on-chip (SoC) bring-up. Prior to this role, they served as a Senior GPU Architect at NVIDIA from 2011 to 2014, contributing to GPU unit and full-chip simulator development as well as GPU verification infrastructure. Ying also worked at Huawei Technologies as a GPU Architect from 2016 to 2020, and led decoder firmware development at Marvell from 2008 to 2011. They hold a Master’s degree in Software Engineering from Nanjing University, where they completed both their bachelor's and master's studies.

Location

Shanghai, China

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