Michael Ore has a diverse work experience in the field of software development and digital art. Michael worked as a Senior Software Engineer at Mosaic Learning since 2017. Prior to that, they were a Full Stack Developer at Found!t from 2016 to 2017, where they developed a unique personal shopping service application. From 2015 to 2016, Michael served as a 3D Artist at X spaces technologies, creating character models and assets for game engines and documentary films. Michael worked as a Depth Artist at Stereo D from 2014 to 2015, initially as a 3D conversion artist and then as an element comp and QC specialist, working on high-end feature films. Before that, Michael worked as a Lead Digital Artist at No Good Entertainment, where they led a team in creating title sequences and character animations. Michael also served as an After Effects/Maya Artist at The Uprising Creative, a Maya Artist at Total Immersion, a Lead 3D Artist at NGTV, and a 3D Artist at Flight 33. Michael began their career as a 3D Animator at Prevalent Entertainment in 2011.
Michael Ore has a Bachelor of Arts (B.A.) degree in 3D art from Savannah College of Art and Design. In addition, they obtained a certification in Vue - The Complete Guide from Udemy in January 2022.
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