Kerry Galles is a seasoned build and release engineer with extensive experience in CI/CD pipeline development across multiple prestigious companies, including Sony Interactive Entertainment, Industrial Light & Magic, PIX System, Manticore Games Inc., and Treyarch. Notable contributions include the creation and optimization of build systems using languages such as Python, Shell, and Groovy, as well as the implementation of automation processes that significantly improved build stability and efficiency. Kerry has a Bachelor of Science degree in Computer Science from San Francisco State University and currently holds a position as a DevOps Engineer at Mountaintop Studios.
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