Michael P.

Senior Software Engineer at MVP Interactive

Michael P. has a diverse work experience in the field of software engineering. Michael started their career as a Documentation Engineer at GarageGames in 2008, where they contributed to technical documentation for multiple game engines. In 2010, they joined InstantAction as an Associate Producer for iTorque, overseeing the quality of the first public game engine for iOS.

Michael then moved back to GarageGames as an Engine and Tools Programmer, focusing on their 2D game engine technology. Michael worked on Torque 2D, a flexible and easy-to-use game engine, as well as contributed to other projects at the company.

In 2011, Michael joined GarageGames, LLC as a Senior Software Engineer, where they contributed to various projects using different technologies and languages. Michael worked on KidQuest, an arcade-style collection of Kinect mini-games, and also played a key role in developing the Torque 2D commercial version.

From 2016 to 2023, Michael worked at Perfect Company as a Senior Software Engineer, gaining experience in developing features for their Perfect Kitchen lineup using multiple languages such as C++, Objective-C, Java, and Javascript.

In 2021, Michael started offering their services as an independent contractor and worked with Plas.md, completing projects for high-profile clients. Michael utilized their skills in various languages and technologies during their time with the company.

In 2022, Michael joined MVP Interactive as a Senior Software Engineer, where they continued to expand their technical capabilities and worked on projects such as the Columbus Blue Jackets Fan Zone Goalie Challenge, developing applications for hockey simulation games.

Most recently, in 2023, Michael joined JoeScan as a Senior Software Engineer, utilizing their skills and knowledge in the development of software for the company.

Overall, Michael P. has a strong work history in software engineering, with experience in game development, mobile app development, and independent contracting. Michael has worked on various projects, demonstrating their adaptability and proficiency in multiple languages and technologies.

Michael P. attended Full Sail University from 2003 to 2006, earning a Bachelor of Science degree in Game Development.

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