Leonid Kalinichenko is an Expert Technical Artist with extensive experience in the gaming industry, currently working at NetEase since October 2018, where responsibilities include setting the art pipeline, creating and improving internal tools and documentation, enhancing visual quality through shader creation, and team management. Prior to this role, Leonid held positions as Lead Technical Artist at MY.GAMES and VIZERRA, focusing on art pipeline establishment, collaboration with engineers and artists, and optimization of art content. Earlier career highlights include Senior Technical Artist at Nival, where Leonid worked on visual problem-solving and shader creation, and various roles at Persha Studia and Cryptic Studios, managing teams and delivering high-quality visual assets for next-gen games. Education includes a Specialist degree from Kyiv European University of Information Systems in IT and Computer Graphics.