Mark Grigsby is an accomplished software engineer with extensive experience in game development and software testing. Beginning career at ConnocoPhillips as an IT Analyst, Grigsby progressed through various roles at notable companies such as Microsoft, Disney Interactive Media Group, and DoubleDown Interactive. Significant contributions include developing applications in Unity 3D at DoubleDown and currently serving as a Staff Engineer at Netflix, focusing on Netflix Games. Grigsby also has a strong background in automation and scripting, demonstrated through roles involving test automation and build system development, and possesses a solid educational foundation with a Bachelor of Science in Real-Time Interactive Simulation from DigiPen Institute of Technology and a Bachelor of Science in Information Technology from the University of Phoenix.
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