Michael Gaertner is a highly experienced software engineer with a robust background in game development and graphics programming. Currently serving as a Senior Software Engineer at Niantic, Inc. since January 2017, Michael previously held the same title at Disney Interactive from May 2011 to December 2016, contributing to the Marvel: Avengers Alliance titles and game prototypes. Prior roles include Senior Client Software Developer at Sony Online Entertainment, where Michael tailored Unreal 3 code for game development, and 3-D Graphics Programmer/Engine Architect at Snowblind Studios, focusing on next-generation graphics engines. Michael also gained expertise at Microsoft, working on MechWarrior and Mythica, and began a career in software development at Virtual World Entertainment Group, developing 3D graphics for Disney projects. Michael holds a Master's degree in Physics and Computer Science from Leipzig University.
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