Zuo Chen is a highly skilled Client Software Engineer at Niantic, Inc. since June 2022, previously serving as a Graphics Programmer at ZeniMax Asia K.K. from December 2018 to June 2022, where contributions included the development of materials and tools for notable projects such as Ghostwire: Tokyo and Hi-Fi Rush. Zuo's early experience includes a Game Engineering Internship at Nintendo in February 2018, a Research Assistant position at China University of Mining and Technology focused on graphics rendering pipeline, and various software engineering internships involving smart home applications and virtual laboratory projects. Zuo holds a Master of Engineering in Computer Graphics from the University of Tsukuba, with a GPA of 3.8/4.0, and a Bachelor of Engineering in Computer Science from China University of Mining and Technology. Educational background also includes a diploma from No.1 Middle School of Lu'an in Anhui Province, China.
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