Tucker Cool is a seasoned professional with extensive experience in 3D art and technical creativity, currently serving as the Lead 3D Technical Creative and Virtual Material Designer at Nike since May 2018. Previously, Tucker held various roles at embodee from January 2012 to April 2018, including Production Manager and Technical 3D Artist, where responsibilities included research and development of new tools, managing and training production artists, and developing methods for complex projects. Additional experience includes positions at PixelPool Inc. and Sucker Punch Productions, as well as freelance roles that emphasized modeling, texturing, and sculpting. Tucker holds a Bachelor of Fine Arts in Game Art and Design from The Art Institutes, obtained in 2010.
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