Gary Reilly is a seasoned engineering professional with extensive experience in technology and product development. Currently serving as Director of Engineering at Nintendo since 2011, Reilly develops embedded systems and IT solutions while overseeing special projects across various domains, including software, signal integrity, and system integration. Prior experience includes roles such as Principal Engineer at Microsoft, where management of complex engineering teams and projects occurred, and SVP Engineering at LOUD, leading product development efforts for a large team. Reilly has also held key positions at Qualcomm, Spectrum Controls, Philips Ultrasound, and Data I/O, focusing on product strategy, engineering direction, and operational management. Reilly earned a Bachelor of Science in Electrical Engineering (BSEE) from the Oregon Institute of Technology.
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