Jon Marcella is a skilled game designer and artist with extensive experience in the video game industry. Starting as an Artist at iPed Solutions and Technicolor, Jon developed graphic art and 3D animations for medical visualization and created environments. Notably, Jon worked at Square Enix as a Localization Tester, contributing to the quality assurance of Final Fantasy 13. Jon's tenure at PlayStation from 2013 to 2020 included significant roles as Senior Game Designer on God of War (PS4) and Designer on God of War: Ascension, where Jon designed critical game elements like level layouts and puzzles. Currently, Jon serves as Environment Designer for Metroid Prime 4 at Nintendo. Jon holds a Bachelor of Science in Art from the Art Institute of Las Vegas and has also taught graphic design and animation at Montecito Fine Arts College of Design.
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