Ruchi B. is a software engineer at Nintendo since January 2020, specializing in game development and programming. Previously, Ruchi served as a core/engine programming intern at Insomniac Games, where involvement included enhancing proprietary tools and implementing features using Qt. Ruchi's academic foundations were established at DigiPen Institute of Technology, where a Bachelor of Science degree was earned in Computer Science and Real-Time Interactive Simulations. During the time at DigiPen, Ruchi contributed as a teaching assistant in introductory programming courses and led the Game Implementation Techniques course, supporting over 50 students. Additionally, Ruchi acted as Associate Technical Director for the DigiPen PAX West Crew, coordinating logistics for competition presentations.
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